Portfolio

Selected
Production Cases

From early concept through gameplay, production, and final delivery.

Rebel Cars is a competitive racing simulator. We built it end to end - from physics and AI to full UI implementation and back-end infrastructure. Rebel Cars is a PC racing sim with real-world tracks, licensed car roster, multiplayer competition mode, and native steering wheel support including force feedback. Every system was designed, built, and shipped by Play Fusion Labs.
Scope: Full Cycle Game Development + Web3 Integration
Engine: Unreal Engine
Game Design DocumentArt DirectionUX Research & WireframingProject Planning & EstimationProps & EquipmentLevel Design & Environment ArtVFXUI/UXPC GamesBackend, DevOps & Web3 Infrastructure
Astra Nova is a full-cycle third-person action RPG developed in Unreal Engine 5. Play Fusion Labs owned the entire production pipeline - from core gameplay systems and AI behavior to level art, UI/UX, back-end infrastructure, and final ship-ready optimisation.
Scope: Full Cycle Game Development + Web3 Integration
Engine: Unreal Engine
Concept & VisionArt DirectionUX Research & WireframingProject Planning & EstimationCharacter ArtProps & EquipmentLevel Design & Environment ArtVFXCinematics & Cut ScenesUI/UXPC GamesBackend, DevOps & Web3 Infrastructure
Head Box is a Web3 survival shooter. We built the full game on top of an existing art base - crypto wallet integration, payment infrastructure, all core gameplay systems, AI, and UI. Head Box is a third-person zombie survival game where players earn crypto rewards for kills and performance. Built on Unreal Engine with blockchain payment rails and a full session logging backend.
Scope: Game Development + Web3 Integration
Engine: Unreal Engine
Props & EquipmentVFXPC GamesBackend, DevOps & Web3 Infrastructure
MFM
MFM a Web3 PvP fighting game built around NFT rabbits. We built the full product - combat system, networking, loot mechanics, NFT integration, and all UI. MFM is a round-based side-view fighter where players battle with NFT-equipped characters, pick buffs between rounds, and earn rewards. Every piece of equipment is on-chain, but the game runs fully without a wallet connected - Web3 extends the experience, it doesn't block it.
Scope: Full Cycle Game Development + Web3 Integration
Engine: Unity
Concept & VisionMarketing ResearchGame Design DocumentArt DirectionUX Research & WireframingRisk AssessmentCharacter ArtProps & EquipmentLevel Design & Environment ArtVFXCinematics & Cut ScenesUI/UXMobile GamesBackend, DevOps & Web3 Infrastructure
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Tell us about your project. What you are making, where you are, and what you need. We will take it from there.

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